Press a button.
Meet a forgotten book.

Department of Forgotten Books

A physical computing project that prints a receipt for a lonely library book at the press of a button.

Go on, press it.

Type
Self-initiated · Physical computing
Context
Summer internship at Yay Brigade
Built with
Raspberry Pi and some good ol’ coding
Status
Second prototype in progress

The problem

Libraries are built for wandering, but most visitors don’t wander anymore.

Most visitors to the Los Angeles Central Library come in knowing exactly what they want. They search a title on a screen, find it, and leave.

“The act of wandering, of stumbling into something you weren’t looking for, is so beautiful.”

The concept

An invitation to get a little lost.

A physical installation that lives inside the library. Press the button and a slip of paper prints, pointing you to a forgotten book sitting on a shelf in the building right now. It gives you the call number and the floor, asks you to spend five minutes with the book, and leaves you with a thought to ponder.

A box.A button.A piece of paper.

The black box with a big red button on top and a “Department of Forgotten Books” label, on a wooden pedestal in the library
The box, on its pedestal at the LA Central Library.

What it promotes

01

Exploring the library’s physical space

For the first time, a visitor might walk to Floor 2. Or Lower Level 2. Or a department they’ve walked past a hundred times. The slip doesn’t just point to a book, it points to a part of the building. That walk is the experience; the book at the end of it is the reward.

02

Checking out something new

I believe you should learn something new every day, and this is a small nudge to do exactly that. Not to tell people what to read, just to put a book in someone’s hands that would otherwise sit untouched until it’s removed from the collection entirely.

Designing the receipt

One slip of paper has to do all the talking.

There’s no screen and no one to explain it, so the receipt is the whole interface.

A library catalogue card reading “Help remember a forgotten book…” for the book Bus Facts, call number 388.373 B976

Starting point

Inspired by library catalogue cards: the call number on the left, the book’s story on the right.

Five explorations, sized for a thermal printer hidden inside the box

100%

Scroll to read · Pinch, ⌘/Ctrl + scroll or double-click to zoom

Key decisions

Decision 01

The printer can print images. We chose not to.

Every line, border and flourish on the receipt is made from text characters.

We chose
Only ASCII characters
Instead of
Printed images and illustrations
Because
It keeps the receipt honest to its analog roots: type and text characters, like a library slip.
Decision 02

Leave them with a thought, not a blank space.

We planned to end the receipt with room to write. Testing told us otherwise.

We chose
A closing thought to ponder
Instead of
Empty space to write your thoughts
Because
In a user test, people didn’t really want to write anything. A thought goes with them; a blank space just stays blank.
Decision 03

A call number isn’t enough. Tell them the floor.

It’s a quest, not a maze. People should be able to find the book on their own.

We chose
The call number, plus the floor it’s on
Instead of
The call number alone
Because
The library has so many floors that a call number on its own left people lost, and unsure which section to look in without asking a librarian.

How it works

Screenless by design, not by limitation.

The form is deliberately minimal: an enclosure roughly the size of a shoebox, with a single button on top and a slot where the paper comes out. It’s analog in feeling, even if not entirely in construction.

  1. 01

    The button

    One big red button on top. Pressing it is the only thing you need to do.

  2. 02

    The Raspberry Pi

    Detects the press and runs a print script that picks a book at random from our curated list of lonely books.

  3. 03

    The printer

    A thermal printer hidden inside the box prints the receipt and feeds it out of the slot.

Building the prototype at a workbench, with the box, wiring and parts trays
Putting the first prototype together.
No screenNo soundShoebox-sizedOne power outletNo Wi-Fi once the list is loaded

The test run

We took it to the LA Central Library.

  1. The black box with a red button on a wooden pedestal in the library

    01You spot it in the library: a big red button. Go on, press it.

  2. A hand pulling a printed receipt from the box

    02A receipt prints, bearing the name of a book the library forgot.

  3. The receipt held up next to a shelf range sign

    03Now the quest begins. Follow the call number. You won’t be wandering blind: the receipt also tells you the department and the floor.

  4. The receipt held next to the book it pointed to

    04With luck, the book is right where it should be. Spend some time with it, and if it wins you over, check it out.

The box on its pedestal in the library atrium

What’s next

This is just our first prototype.

Our goal is to bring it to the Los Angeles Central Library, and to college libraries like the ArtCenter Library. Next, we want to define its physical form further and make the experience richer, both visually and for the other senses.

Go find it.
Read the first page. That’s all we’re asking.